application/x-vnd.lm_mohodoc version 46 ### Created in Moho version 11.0, Copyright © 1999-2015 Smith Micro Software, Inc. ### Created: Thu Jun 4 09:40:07 2015 #escaped_quotes ### static values dimensions 1920 1080 frame_range 1 240 fps 24 back_color 234 234 234 255 noise_grain 0 allow_3d true depth_sort false distance_sort false depth_of_field false 2 1 0.016461 global_render_style 0 0 0 true stereo_mode 0 stereo_separation -1 extra_swf_frame false color_palette "Basic Colors.png" soundtrack "" ### styles ### layer comps ### document metadata metadata "save_time" "0" "what" "0" "LM_Message_end" "TRUE" ### animated values camera_track [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 3.732051 ] camera_zoom [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] camera_roll [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] camera_pan_tilt [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layers layer_type 4 { ### generic layer values name "Batman" uuid "90DFAC9E-CC2E-4CE7-A497-2E38F949219E" quality_flags 4094 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "LM_GrandpaBones" "TRUE" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 1919267491 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### bone layer values expanded true group_mask 0 depth_sort false distance_sort false layer_ordering [ keys 1 0 1 0.1 0.5 1 0 0 0 "" ] skeleton [ binding_mode 1 bones 20 "B1" -1 -1 1 -1 1 1 -1 1 true false false 0.937762 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.003459 -0.138999 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 6.283185 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B2" 0 -1 1 -1 1 1 -1 1 false false false 0.349614 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.010377 -0.006918 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.570796 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B3" 1 -1 1 -1 1 1 -1 1 false false false 0.698797 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.356262 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 6.283185 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B4" 1 -1 1 -1 1 1 -1 1 false false false 0.450121 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 2 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.284612 0.269151 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 2.652554 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B5" 3 -1 1 -1 1 1 -1 1 false false false 0.399743 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 2 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.446753 -0.001793 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.454628 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B6" 4 -1 1 -1 1 1 -1 1 false false false 0.16467 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 2 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.393783 -0.000158 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.070067 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B7" 1 -1 1 -1 1 1 -1 1 false false false 0.441368 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 2 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.280696 -0.286902 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 3.631135 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B8" 6 -1 1 -1 1 1 -1 1 false false false 0.397859 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 2 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.441456 -0.000047 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 5.833141 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B9" 7 -1 1 -1 1 1 -1 1 false false false 0.16356 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 2 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.395812 0.000034 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 6.135764 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B10" 0 -1 1 -1 1 1 -1 1 false false false 0.4132 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 6 0 ] 10 false 0 0 false 0 1 1.25 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.287359 0.030995 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 4.712389 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B11" 9 -1 1 -1 1 1 -1 1 false false false 0.41939 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 6 0 ] 10 false 0 0 false 0 1 1.25 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.413124 0.003916 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 15 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B12" 10 -1 1 -1 1 1 -1 1 false false false 0.185777 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 6 0 ] 10 false 0 0 true 0 1 1 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.422913 0.005874 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 5.034652 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B13" 0 -1 1 -1 1 1 -1 1 false false false 0.407256 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 6 0 ] 10 false 0 0 false 0 1 1.25 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.272609 0.021205 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 4.712389 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B14" 12 -1 1 -1 1 1 -1 1 false false false 0.421279 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 6 0 ] 10 false 0 0 false 0 1 1.25 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.405292 0.001958 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 6.283185 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 16 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B15" 13 -1 1 -1 1 1 -1 1 false false false 0.179696 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 6 0 ] 10 false 0 0 true 0 1 1 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.418998 -0.001958 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.214054 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "L" -1 -1 1 -1 1 1 -1 1 false false false 0.304392 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.277713 -0.956658 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 4.712389 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "R" -1 -1 1 -1 1 1 -1 1 false false false 0.300552 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.278085 -0.949147 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 4.712389 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B18" 1 -1 1 -1 1 1 -1 1 false false true 0.401142 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 3 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.34895 -0.010511 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B19" 17 -1 1 -1 1 1 -1 1 false false true 0.310216 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 3 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.399269 0.000336 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.000001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] "B20" 18 -1 1 -1 1 1 -1 1 false false true 0.284252 0 -1 false [ keys 1 0 1 0.1 0.5 1 0 0 3 0 ] 10 false 0 0 false 0 1 1 false -1.221731 1.221731 [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.311297 -0.001285 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 6.283185 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ] ### sub-layers layer_type 1 { ### generic layer values name "cape_back" uuid "CBFB7A24-7726-4638-AC71-4A77B03E659F" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 786715920 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 14 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.009847 -0.809297 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 19 true 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.163761 -0.663014 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 19 true 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.357083 -0.78213 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 19 true 1 0 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.427612 -0.605545 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 19 true 1 0 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.451122 -0.280588 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 18 false 1 0 4 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.304839 0.174457 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 17 false 1 0 5 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.000219 0.232447 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 17 false 1 0 6 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.000219 0.232447 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 17 false 1 0 7 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.304839 0.174457 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 17 false 1 0 8 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.451122 -0.280849 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 18 false 1 0 9 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.427612 -0.605774 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 19 true 1 0 10 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.357083 -0.78226 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 19 true 1 0 11 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.163761 -0.663079 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 19 true 1 0 12 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.009847 -0.809329 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 19 true 1 0 13 curves 1 14 true -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 3 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 4 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 5 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 6 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 7 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 8 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 9 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 10 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 11 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 12 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 13 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 14 0 0 0 0 1 0 0 2 0 0 3 0 0 4 0 0 5 0 0 6 0 0 7 0 0 8 0 0 9 0 0 10 0 0 11 0 0 12 0 0 13 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "rLeg" uuid "13E79198-727C-434F-A325-3CB2E2E1BFAF" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 1903593536 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.274024 -0.113407 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.274024 -0.52091 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 13 true 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.274024 -0.944086 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 13 true 1 0 2 curves 1 3 false -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false false true true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 2 0 0 1 0 1 1 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.039216 0.05098 0.05098 1 ] false 0.035879 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.654902 0.635294 0.658824 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "rFoot" uuid "C8EC66C0-6CAE-46D7-9A69-9FEF2B04CE4D" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone 14 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 46260083 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.432738 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.278195 -0.944086 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 1 curves 1 2 false -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false false true true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 1 0 0 1 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.039216 0.05098 0.05098 1 ] false 0.035879 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "lLeg" uuid "8AA84C9E-33EA-4B38-B183-676BBE4EA014" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 372717620 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.281852 -0.113407 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 true 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.281852 -0.52091 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 10 false 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.281852 -0.944086 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 10 false 1 0 2 curves 1 3 false -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false false true true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 2 0 0 1 0 1 1 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.039216 0.05098 0.05098 1 ] false 0.035879 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.654902 0.635294 0.658824 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "lFoot" uuid "D7372795-C932-408F-BE07-8758E539F33A" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone 11 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 2140723302 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.432738 -1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.278195 -0.944086 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 1 curves 1 2 false -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false false true true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 1 0 0 1 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.039216 0.05098 0.05098 1 ] false 0.035879 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "lArm" uuid "BBDCC6C8-2947-45B1-AEC9-A45D1F307679" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 1765955983 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.277672 0.133184 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 3 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.484558 -0.256556 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 4 true 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.502018 -0.646296 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 4 true 1 0 2 curves 1 3 false -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.652746 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false false true true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 2 0 0 1 0 1 1 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 1 ] false 0.020502 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.654902 0.635294 0.658824 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "lHand" uuid "1AE06173-AEA0-4BCB-9686-EEE29A4C2F17" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone 5 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 37749393 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 6 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.527445 -0.638124 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.52418 -0.731206 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.464705 -0.72241 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.464705 -0.69436 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.44298 -0.664444 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 4 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.451253 -0.62097 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 5 curves 1 6 true -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 3 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 4 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 5 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 6 0 0 0 0 1 0 0 2 0 0 3 0 0 4 0 0 5 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.631373 0.670588 0.721569 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "rArm" uuid "8B1E24F9-287B-412D-94AF-2A752220BC40" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 1859827406 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.277672 0.133184 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 6 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.484558 -0.256556 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 7 false 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.502018 -0.646296 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 7 false 1 0 2 curves 1 3 false -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.705158 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false false true true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 2 0 0 1 0 1 1 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.039216 0.05098 0.05098 1 ] false 0.020502 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.654902 0.635294 0.658824 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "rHand" uuid "5A937D25-264C-4A12-AC12-B71F4994B6D9" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone 8 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 532108354 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 6 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.527445 -0.638124 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.523401 -0.731206 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.463147 -0.72241 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.463147 -0.69436 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.4422 -0.664444 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 4 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.450863 -0.62097 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 5 curves 1 6 true -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 3 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 4 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 5 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 6 0 0 0 0 1 0 0 2 0 0 3 0 0 4 0 0 5 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.631373 0.670588 0.721569 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "torso" uuid "79344AC6-2006-4011-8E6E-AC76BD13610B" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 1056904423 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 25 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 -0.14427 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327699 -0.14427 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327699 0.895428 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 0 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 0.895428 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 0 4 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 0.466924 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 1 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.000219 0.383267 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 1 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327699 0.466924 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 1 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327699 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 1 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.048467 0.895428 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 1 4 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.101064 0.895428 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 1 5 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 2 true 1 1 6 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 -0.059094 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 2 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327304 -0.059094 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 2 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327304 0.205281 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 2 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 0.205281 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 2 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 -0.14427 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 3 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327699 -0.14427 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 3 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327699 -0.059094 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 3 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 -0.059094 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 3 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.122109 -0.14427 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 4 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.122546 -0.14427 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 4 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.122546 -0.035866 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 4 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.122109 -0.035866 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 4 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.327262 0.205525 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 0 5 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327699 0.205525 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] 1 false 1 0 2 curves 5 6 true -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 24 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 3 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 23 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] 7 true -1 -1 16 4 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 5 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 6 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 7 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 8 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 9 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 10 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] 4 true -1 -1 16 11 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 12 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 13 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 14 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] 4 true -1 -1 16 15 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 16 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 17 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 18 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] 4 true -1 -1 16 19 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 20 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 21 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 22 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 5 "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 6 0 0 0 0 1 0 0 2 0 0 3 0 0 4 0 0 5 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.972549 0.898039 0.784314 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 7 1 0 0 1 1 0 1 2 0 1 3 0 1 4 0 1 5 0 1 6 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.023529 0.031373 0.031373 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 4 2 0 0 2 1 0 2 2 0 2 3 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.654902 0.635294 0.658824 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.023529 0.031373 0.031373 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 4 3 0 0 3 1 0 3 2 0 3 3 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.980392 0.737255 0.25098 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.023529 0.031373 0.031373 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 4 4 0 0 4 1 0 4 2 0 4 3 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.980392 0.737255 0.25098 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.023529 0.031373 0.031373 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "cape_front" uuid "6168B339-D5D7-404B-B6DE-D24626736D66" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone 1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 1248833254 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 8 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327826 0.205281 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.327826 -0.059074 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.184436 0.090263 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.000741 0.204873 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.326268 0.205281 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 1 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.326268 -0.059074 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 1 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.183269 0.090263 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 1 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.000818 0.204873 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 1 3 curves 2 4 true -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 3 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] 4 true -1 -1 16 4 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 5 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] 6 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 7 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.001 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 2 "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 4 0 0 0 0 1 0 0 2 0 0 3 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.023529 0.031373 0.031373 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 4 1 0 0 1 1 0 1 2 0 1 3 0 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] false 0.000513 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.023529 0.031373 0.031373 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "mouth" uuid "8526F88A-8336-48A0-BEF1-60C37D6FB77C" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone 2 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 1735027301 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 7 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.13289 0.277719 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.102527 0.304351 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.059781 0.322161 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.008412 0.328653 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.04104 0.322655 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 4 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.082685 0.306135 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 5 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.113197 0.281302 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 6 curves 1 7 false -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 3 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 4 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 5 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] 6 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 1 "" false false true true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0.125 ] 6 0 0 1 0 1 1 0 2 1 0 3 1 0 4 1 0 5 1 "" false [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 1 ] false 0.005126 false [ keys 1 0 1 0.1 0.5 1 0 0 0 0.05098 0.05098 0.047059 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 5 { ### generic layer values name "eyes" uuid "AF7C48BA-D0D5-4DA8-9FD8-F2B3CD607704" quality_flags 4094 animated_layer_effects false origin 0 0 parent_bone 2 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 909773678 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### switch layer values expanded false switch_data "" switch_interpolation false switch_keys [ keys 1 0 1 0.1 0.5 1 0 0 0 "eyes_open" ] skeleton [ binding_mode 1 bones 0 ] ### sub-layers layer_type 1 { ### generic layer values name "eyes_open" uuid "86DDA185-7869-4FCC-B122-BDB3ECA17FC9" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 107030699 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 8 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.164487 0.588406 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.126265 0.566085 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.17733 0.542539 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.20699 0.589935 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 false 1 0 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.199327 0.588406 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 1 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.161105 0.566085 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 1 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.21217 0.542539 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 1 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.24183 0.589935 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 1 3 curves 2 4 true -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.391379 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.116462 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.502675 ] 3 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.12809 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] 4 true -1 -1 16 4 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.391379 ] 5 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.116462 ] 6 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.502675 ] 7 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.12809 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 2 "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 0 0.1 0.5 0 0 0 0 0.125 ] 4 0 0 0 0 1 0 0 2 0 0 3 0 "" false [ keys 1 0 0 0.1 0.5 0 0 0 0 1 1 1 1 ] false 0.005556 false [ keys 1 0 0 0.1 0.5 0 0 0 0 0 0 0 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 0 0.1 0.5 0 0 0 0 0.125 ] 4 1 0 0 1 1 0 1 2 0 1 3 0 "" false [ keys 1 0 0 0.1 0.5 0 0 0 0 1 1 1 1 ] false 0.005556 false [ keys 1 0 0 0.1 0.5 0 0 0 0 0 0 0 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 1 { ### generic layer values name "eyes_closed" uuid "A9471118-15D2-4573-8AE1-66067303DF9A" quality_flags 4092 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 mask_expansion false blend_mode 0 camera_immune false dof_immune false metadata "FlexiBoneElbow" "FALSE" "FlexiBoneSubset" "" "LM_FaceCameraMode" "2" "label_col" "0" "LM_Message_end" "TRUE" timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 107030699 ### transforms translation [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_y [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] rotation_z [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] flip_h [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] flip_v [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 ] following [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] ### layer effects visibility [ keys 1 0 1 0.1 0.5 1 0 0 0 true ] blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] alpha [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] ambient_occlusion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] ### layer shadow layer_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shadow_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shadow_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.016667 ] layer_shadow_expansion [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shadow_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shadow_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### layer shading layer_shading_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_shading_angle [ keys 1 0 1 0.1 0.5 1 0 0 0 5.497787 ] layer_shading_offset [ keys 1 0 1 0.1 0.5 1 0 0 0 0.033333 ] layer_shading_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.066667 ] layer_shading_contraction [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] layer_shading_noise_amp [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] layer_shading_noise_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 64 ] layer_shading_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### perspective shadow perspective_shadow_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] perspective_shadow_blur [ keys 1 0 1 0.1 0.5 1 0 0 0 0.012346 ] perspective_shadow_scale [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] perspective_shadow_shear [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] perspective_shadow_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 0.501961 ] perspective_shadow_threshold [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] ### motion blur motion_blur_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] motion_blur_frames [ keys 1 0 1 0.1 0.5 1 0 0 0 2 ] motion_blur_skip [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] motion_blur_alpha_start [ keys 1 0 1 0.1 0.5 1 0 0 0 0.3 ] motion_blur_alpha_end [ keys 1 0 1 0.1 0.5 1 0 0 0 0.1 ] motion_blur_radius [ keys 1 0 1 0.1 0.5 1 0 0 0 0.008333 ] ### layer outline layer_outline_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_outline_width [ keys 1 0 1 0.1 0.5 1 0 0 0 0.004115 ] layer_outline_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 0 1 ] ### layer color layer_color_on [ keys 1 0 1 0.1 0.5 1 0 0 0 false ] layer_color [ keys 1 0 1 0.1 0.5 1 0 0 0 0.388235 0.709804 0.87451 0.501961 ] timeline_markers [ keys 1 -1000000 1 0.1 0.5 1 0 0 0 "" ] ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 1 0 0 0 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 1 0 0 0 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy false noise_amp 0.005556 noise_scale 0.044444 noise_interval 1 extra_lines 0 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 8 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.164487 0.569525 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 0 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.126265 0.566214 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 0 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.17733 0.562722 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 0 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.20699 0.569752 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 0 3 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.199327 0.569525 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 1 0 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.161105 0.566214 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 1 1 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.21217 0.562722 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 1 2 [ keys 1 0 1 0.1 0.5 1 0 0 0 0.24183 0.569752 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] -2 true 1 1 3 curves 2 4 true -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.391379 ] 1 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.116462 ] 2 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.502675 ] 3 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.12809 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] 4 true -1 -1 16 4 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.391379 ] 5 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.116462 ] 6 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.502675 ] 7 true [ keys 1 0 1 0.1 0.5 1 0 0 0 0.12809 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 -0.1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 1.1 ] shapes 2 "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 0 0.1 0.5 0 0 0 0 0.125 ] 4 0 0 0 0 1 0 0 2 0 0 3 0 "" false [ keys 1 0 0 0.1 0.5 0 0 0 0 1 1 1 1 ] false 0.005556 false [ keys 1 0 0 0.1 0.5 0 0 0 0 0 0 0 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false true false true [ keys 1 0 1 0.1 0.5 1 0 0 0 1 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 ] [ keys 1 0 1 0.1 0.5 1 0 0 0 0 0 ] [ keys 1 0 0 0.1 0.5 0 0 0 0 0.125 ] 4 1 0 0 1 1 0 1 2 0 1 3 0 "" false [ keys 1 0 0 0.1 0.5 0 0 0 0 1 1 1 1 ] false 0.005556 false [ keys 1 0 0 0.1 0.5 0 0 0 0 0 0 0 1 ] 1 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } } }